Crota (The Gods' Game, Volume I): An epic fantasy, LitRPG and GameLit novel by Rohan M. Vider
Author:Rohan M. Vider
Language: eng
Format: mobi, azw3
Published: 2018-11-18T07:00:00+00:00
Interlude
A champion is a summoned spirit that has chosen to enter Myelad as a player pledged to one of the Gods. The champion always acts on the behalf of, and for the benefit of its God. The Pledge guarantees it. They are the Godsâ primary game pieces in the Game, tirelessly striving to increase their deityâs dominion and power. What makes champions extremely dangerous, is their ability to directly channel their Godâs essence. (Aside: there have been countless rumours, but no confirmation, that channelling divine essence induces euphoria within the wielder, on a scale beyond that of magical essence. It is thought that this addiction, explains why many champions, cannot but help constantly channelling essence.) The degree of divine essence that a champion may channel is directly related to her divine spark. For this reason, they are, without fail, beings with unusually high divine spark, and wielders of the divine magic path. It is the choice of the other two skill trees that differentiate champions from one another into paladins, inquisitors, priests, priest-kings, monks, and holy artificers â from Observations on the Gods and their Champions, secret text of Dagzid, Brotherhood scholar.
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Crota (The Gods' Game, Volume I): An epic fantasy, LitRPG and GameLit novel by Rohan M. Vider.azw3
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